An ageless crab has awoken from its long slumber, and now seems hell-bent on dismantling every ship and vessel in sight. Can it be stopped, or will your party also end up in pieces?

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Colossal Crab monster token - Banner (small)

This cranky crustacean was born out of some homebrew playtesting I ran with my friends a few weeks ago – an encounter made difficult by an impervious shell and a very strong, very large claw. That encounter slowly developed into a draft, line art, then the full range of crabs you see below.

The homebrew playtest also went well, and I hope to share it with you all in the future! Truth be told, I’ve been refining it for years now, as my personal campaign features many such behemoths. Would you like to see more?

Colossal Crab asset pack preview (small)

I hope that our Colossal Crab will serve you valiantly as an ocean terror, or a seaside guardian. A wise sage, or an enraged beast. an unstoppable natural disaster, or perhaps just dinner. It’s completely up to you! 

Of course, I’d love to hear of the adventures and fights that might take place, so please share your tales in the comments. 🙂

Colossal Crab map variants preview 2 (small)
You can find these crab variants in the expanded Colossal Crab Pack below.

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Download the Colossal Crab

You can download the digital files below, where you’ll also get an opportunity to support me for my work. Thank you! It’s thanks to you that I can keep making these maps and assets. 🙂

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About the author

Ross McConnell

DM, aspiring artist, and founder of 2-Minute Tabletop! I love drawing, writing, and worldbuilding, and this is the website where all of it comes together.

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  1. Colossal creatures are great! but I feel these are kinda small. A battle map on a larger crab would be awesome! Perhaps even a lower level inside the crab, battling through the various organs (sounds similar to Zelda: Ocarina of time)? The colossal turtle kinda reminds me of some Native American mythologies where North America is a continent resting on top of an old colossal Tortoise.

    1. I ran this as a modified Stone Giant for my players! Great-club became the big claw, for bludgeoning damage. Smaller claw was piercing damage, but same math. Advantage on hiding in rocky terrain. It was pretty simple to just use the same general idea, although you might want to adjust the mental stats.

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