Welcome to the lands of Fara Wei, or simply “Wei.” I’ve been meaning to draw this world map for a long time, as it just so happens to be the setting of my own 3+ year old campaign!
Hello everyone, the tokens are finally here to accompany our Cave Room Builder pack! Inside you will find 141 tokens of varying bio-luminescence and underdark-y-ness, from mundane rocks to plane-tearing crystals, your everyday mushroom to nirnroot-er, blue ferns.
Hi everyone! After many hours plugging away at it, the Buildings Pack is finally ready. Inside you will find a collection of floor plans, a bunch of compatible roofs (in red AND grey), and a couple of other pieces to customize them with.
Boo! Did I surprise you with another map so soon? So that you can have the whole estate before Halloween (and because I’m going away tomorrow) I’m here with the final piece of our spooky October project…
What lies beneath a haunted mansion? Why, a haunted wine cellar of course! This map serves as both an atmospheric base for last week’s mansion and as a battle map for its spooky basement.
An important strategic location on a dreary coastline. An altogether unappealing place to live, and home only to a skeleton crew of soldiers and maintenance workers.
In this video I explain my process for drawing trees, bushes, and underbrush, each with multiple levels of detail. You can draw them quick and dirty, or slow and pretty!