Today I finish up the three-part Dragon’s Lair battle map set. Watch the shoulder-cam of the drawing, and the screencap of the painting (minus some corrupted footage, sadly). Enjoy!
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A few weeks ago, Reynold the paladin and his comrades Walter and Victor found themselves in a sprawling grimdark cityscape with no friends and many enemies. Luckily, Reynold is a paladin of the Silver Lady and knew of a small temple in the area built long ago, even before the land was covered in cobble and haze.
Checkpoint is perhaps my new favorite battle map. I knew I wanted to make a multi-layered structure, but it was too simple to make a cut out set piece, so how should I portray elevation? I decided to try long shadows cast by a rising/setting sun, and I am overjoyed with the results. As well