Boiling acid flows freely through a mess of subterranean tunnels.
It’s probably best that you don’t breathe too deeply…

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Acid Cave map - Large preview

I began this cave map with the vague idea of “jumping puzzle.” I drew the central entry/exit tunnel and it’s to-and-fro walkway, and then branched left and right via the oddly-spaced stone pillars.

Each jump is about 10 feet at maximum, feasible to most athletic characters with a good run-up – but where will they get their run up once should they hesitate atop a platform? Throw in some enemies to threaten opportunity attacks, tempt your players to stop and fight, and then watch them squirm when they don’t have space for that run-up. (Am I growing too evil?)

The Acid Cave also comes with a friendly ‘Water Cave’ variant, in case you’re interested in the jumping puzzle without the peril! There are also some wild and wonderful variants in the Acid Cave Pack that you can peek at below.

So, what monster would live here anyway? I’d love to hear your encounter ideas below! I’m thinking of acid-proof slugs that like to leave behind a slippery trail all over those platforms. “You leap nimbly to the other side! Now, give me a Dexterity saving throw…” (Yep, I’m definitely growing too evil…)

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Download the Acid Cave map

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About the author

Ross McConnell

DM, aspiring artist, and founder of 2-Minute Tabletop! I love drawing, writing, and worldbuilding, and this is the website where all of it comes together.

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