Our long-awaited Dungeondraft Packs update is live, containing our new and freshly optimized hand-drawn map assets.

Ross McConnell

My method to finding inspiration and beating writer’s block when I’m worldbuilding, using Here Be Tavern’s simple generators.

Ross McConnell

Ross McConnell from 2-Minute Tabletop explains his personal method to designing and drawing battle maps for tabletop role-playing games.

Ross McConnell

How to use the GIMP image editor to print precisely to scale. In particular, printing maps, assets, and tokens on a 1-inch grid.

Ross McConnell

This guide aims to explain how to get started with custom maps, assets, and tokens on a fresh install of the Foundry virtual tabletop.

Ross McConnell

A three-step beginner’s guide to importing custom asset packs into Dungeondraft using the hand-drawn “dungeondraft_pack” files I provide.

Ross McConnell

The first step in the arena-centric adventure. Learn Greybanner’s secret history, create your party, and give them an exciting introduction to the town!

Troy McConnell

How to import our hand-drawn battle maps, assets, character tokens, and other art into Roll20. Designed for those new to the Roll20 virtual tabletop.

Ross McConnell

Mountains, rocky plains, and a blighted forest surround Greybanner. What dangers and adventures might your players find as they explore?

Troy McConnell

Hundreds flock to Greybanner in preparation for the Grand Tournament. Once open streets are quickly populated by stalls and carts, and merchants’ voices begin to fill the air. The outskirts of town see camps and caravans arrive. Hopeful warriors share glances of anticipation as they size up their competition. The residents of the town move

Troy McConnell