The Rope BridgeHave your Acrobatics modifier at hand, because this bridge is a boss fight unto itself! Â The Rope Bridge
The City StreetThis cobbled street will bring some context to your collection of buildings, and makes for a spacious arena when the party runs into guards or drunks! The City Street
The Twisting TrailThese bandits are truly masters of their craft. Nothing works like a an upturned wagon! The Twisting Trail
The Hungering PitThe perfect battle map for a classic “stumble upon a dark ritual in progress” encounter! (Fair maiden not included) The Hungering Pit
The Cosy CottageThis cramped little building prints out on two pages, and you can even furnish it yourself! The Cosy Cottage
The Lonely TowerA spacious, four-storey tower. The perfect bandit base or player character hub! The Lonely Tower
The Cavern Alchemy LabHere we find the obligatory boss chamber and all his alchemical toys. The Cavern Alchemy Lab
The World of SanspantsThis is my first shot at a campaign / world map, the exciting world invented by Adam of Sanspants Radio. The World of Sanspants
The Cavern Torture ChamberHere the cavern takes – quite literally – a dark turn, opening into a small, blood-spattered torture chamber. The Cavern Torture Chamber
The Dwarven OutpostNestled in the hills between two dwarven strongholds, this outpost acts as a stepping stone for the dwarves unfortunate enough to be assigned topside patrols. The Dwarven Outpost
The Cavern WaterfallFilling the whole cavern complex with a droning roar, this icy waterfall begins in mystery and ends in mystery. The Cavern Waterfall
The Town of WoodsideMy first regional fantasy map, the wood-side town of Woodside. (I’m an artist, not a writer). The Town of Woodside
The Cavern RiverWhere daring players might venture to find secret pathways and glowing treasure. The Cavern River
The Cavern FungiwoodWhere a violet fungiwood guards the way to an ancient shrine. The Cavern Fungiwood