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An underground space offers desperate relief from the desert sun, but you are doubtlessly not the only creature to think so…

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Ancient Desert Catacomb battle map - Preview - Small

This sandy dungeon is by Connor Johnston (CocosTreasuryOfTokens) and provides an exciting subterranean level to last month’s Ancient Desert Temple! It’s certainly an enticing place to hide some ancient treasure… And ancient guardians.

Click to zoom in:

Who is keeping these candles burning, and what rituals are taking place in this hidden place? I’d love to hear what you come up with for your game, so please share with us below. 🙂

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Download the Ancient Desert Catacomb dungeon maps

You can download the digital files below, where you’ll also get an opportunity to support us. Thank you! It’s thanks to you that we can keep making these maps and assets. 🙂

We will deliver the download links to your email address. You can choose which pack you would like below.

  • Desert Map Assets - Example battle map
    Desert Map Assets
    PWYW: $1 or FREE $1.00
  • Ancient Desert Temple battle map - Desert - Day
    Ancient Desert Temple
    PWYW: $1 or FREE $1.00
  • Ancient Desert Catacomb - Desert - Day - 44x32
    Ancient Desert Catacomb
    PWYW: $1 or FREE $1.00
  • Ancient Desert Temple battle map - Variants preview
    Ancient Desert Temple Pack
  • Ancient Desert Catacomb battle map - Variants preview
    Ancient Desert Catacomb Pack
  • Everything Pack Temporary Product Image
    The Everything Pack
    Product on sale

We can offer this base pack for free thanks to our generous Patreon supporters

For exclusive map variants and even the PSD files, consider joining the amazing community that makes these maps possible:

About the author

Ross McConnell

DM, aspiring artist, and founder of 2-Minute Tabletop! I love drawing, writing, and worldbuilding, and this is the website where all of it comes together.

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  1. Great maps, but they are still pretty small. The upper level indicates more ruins off the top of the map, and groups that I play with would explore the upper reaches completely before venturing into the lower levels. Your Forgotten Monastery maps are more complete and would provide the extra exploration space. I prefer large maps where players can use missile weapons and spells before closing in for melee battles.
    Your artwork is fantastic! Absolutely love it. I hate to use the word "but," so I'll say "and" I need more space on them. I would buy your work for VTT if the maps had more area covered. I don't need day and night maps since my VTT software has lighting effects covered, but the various terrain substitutes are great..

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