The Banshee Bridge Battle Map

A spooky, 16×22 battle map of a perilous bridge, a dangerous chasm, and the portcullis of a mysterious castle… Now, what monster will do?

The Banshee Bridge Battle Map

Garden of Graves – Graveyard Plant Encounter for D&D 5E

The graveyard has closed its gates and the party must find out why. But is it haunted or is there something strange about the plants?

Garden of Graves – Graveyard Plant Encounter for D&D 5E

The Haunted Graveyard Battle Map

A dark, spooky graveyard battle map, 33×22 and designed for print or VTT. What might bring your group to this haunted cemetery?

The Haunted Graveyard Battle Map

In Walls That Talk, Part 3 – The Second Floor

The third part in the adventure through the haunted MacHale Manor. Can the party find all the clues and uncover the truth?

In Walls That Talk, Part 3 – The Second Floor

In Walls That Talk, Part 2 – Entering the Manor

The party enters a manor said to be haunted, yet nothing happens. What awaits them in the house and what might they find in its many rooms?

In Walls That Talk, Part 2 – Entering the Manor

The SINISTER CABIN Battle Map

This log cabin has a homely feel but hides a horrifying secret; just attach its optional basement to transform it from comfy to creepy!

The SINISTER CABIN Battle Map

In Walls That Talk, Part 1 – The MacHale Estate

A new adventure takes the party north of Greybanner to the storied MacHale Estate. But what will they find and are the rumors of ghosts true?

In Walls That Talk, Part 1 – The MacHale Estate

The Docks of the Dead Battle Map

A sprawling 32×46 inch battle map featuring a haunted port aglow in green light and framed by inky black smoke. Printable and virtual tabletop compatible!

The Docks of the Dead Battle Map

A Haunted Mansion Encounter with a Mimic Twist

All residents and workers have evacuated from Lord Billory’s manor. They flee from the ghosts inside, terrified of the voices and sounds in the night. The party is the most recent group hired to exorcise the threat, entering carefully with only stories and hearsay to guide them. Sounds shift in the floors above, objects seem

A Haunted Mansion Encounter with a Mimic Twist