• Home
  • /
  • Blog
  • /
  • Stride by Stride: Patrons & Podiums
← Stride by Stride: Cyber Athletes 2086
Stride by Stride - Patrons & Podiums - Banner - Large

Want to experience friendship and triumph in a low-stakes bucolic fantasy setting? Check out this expansion for Stride by Stride!

This article is an expansion for our TTRPG, Stride by Stride.

The world of Athleteria has a long and storied history filled with brutal wars and endless strife. When the population came perilously close to wiping themselves out, the Goddess of Spirit stepped in and made a simple decree: War is forbidden. Anyone who disobeys this edict will be smote.

The natural competitive drive of humanity persists, of course. The few remaining noble families need to jockey for pride and prestige, and they have found an acceptable venue: Footracing. Each sponsors a few racers from their lands to go to the Crown Academy and achieve as much as they can in their careers.

Royal Houses

In Patrons & Podiums, noble houses sponsor and coach racers as an outlet for their natural desire to jostle for status. These are the most prominent ones in the current time period. You can run without the support of a house, but this gets you no benefits. It will get you bragging rights if you win the campaign, though.

House Bergo

Snow Affinity, +1 Stamina

House Bergo hails from the frozen northlands, where fur and snowshoes are the fashion of the day. Or the endless night, as the case may be. Racers trained by House Bergo are feared in the winter season, and they’re no slouches the rest of the year either.

Torkjel Bergo, barbarian

Torkjel is a tall man with broad shoulders and blonde hair. He usually wears a heavy backpack full of furs and grain to keep his legs strong. He helps maintain the grounds of the Academy, from the tracks to the buildings.

Quiet Starlight, racer

Star is a wiry woman with long, blonde hair. She wears shorts late into the winter, until the temperature hits about -20C. She is aiming to win the Frost Crown this year.

The Cardullo Family

Road Affinity, +1 Tactics

The Cardullo Family is a merchant consortium based in Castle Town. They bring goods from near and far to the people of the capital. The other noble houses resent them as upstarts who just happened to be well-positioned during the Divine Intervention, and the Cardullos feel a constant need to prove themselves in return. The Cardullos’ racers can often be seen running around the city center, carrying deliveries or doing laps.

Yuri Cardullo, businessman

Yuri is a large man with a luscious black beard, braided with several rings. He handles the Crown Academy’s finances and helps racers manage their schedules.

Watch Out, racer

Watch Out is a man with reddish hair and unusually prominent canines. He wears a pendant with an emerald mounted on it. His goal this year is to win the Thunder Crown.

House Hoffmeister

Dirt Affinity, +1 Power

House Hoffmeister is one of the key grain producers of the region, and its racers often haul wagons of grain down the dirt paths as part of their training. Their ability to read the dirt for soft spots makes them a real threat on their terrain of choice.

Mina Hoffmeister, chef

Mina is a tall, burly woman with brown hair that she keeps in a ponytail. She works as the academy’s chef, in addition to representing House Hoffmeister’s interests. Her signature dish is a hearty chicken soup.

Far Traveller, racer

Far is a muscular woman with a toothy grin and a burning desire to be the absolute strongest. She wears a heavy metal breastplate whenever she isn’t racing, to keep her legs nice and strong. She wants to win the Blaze Crown this year.

House Mercer

Turf Affinity, +1 Speed

House Mercer’s palatial estate has a well-maintained turf track, perfect for training racers close to their amenities and away from the prying eyes of scouts from the other houses. Mercer’s racers have a reputation for being stuck-up, dramatic, and very, very fast.

Carlos Mercer, nobleman

Carlos is a stuffy man with perfectly groomed hair and a vaguely derisive aura. Getting in his good graces is a sure path to a comfortable life, but good luck figuring out how.

Stumped, racer

Stumped is a short man with brown hair. He is well-read and can rattle off a lot of historical trivia, whether other people like it or not. He wants to make his name as a miler, and specifically wants to win the Fighter’s Plate.

Ancestries

In this land of magic and myth, many people have some distant supernatural ancestry. Racers can tap into this distant ancestry to boost their performance, at the cost of wearing themselves out.

Werewolf: One of your ancestors had a mysterious encounter in a poisonous swamp, a gothic castle, or a gnarled forest that has forever tainted your bloodline. Before rolling for a race, you can take one extra point of Exhaustion to temporarily boost your Speed by two points.

Dwarf: You count the stout and mighty mountainfolk among your ancestors, giving you some truly impressive strength. Before rolling for a race, you can take one extra point of Exhaustion to temporarily boost your Power by two points.

Elf: One of your ancestors was one of the long-lived and ethereal elves, and you carry a trace of their unearthly grace. Before rolling for a race, you can take one extra point of Exhaustion to temporarily boost your Stamina by two points.

Dragon: Whether through direct interbreeding or alchemical tinkering, a mighty dragon has influenced your bloodline, allowing you to temporarily access their superlative intelligence. Before rolling for a race, you can take one extra point of Exhaustion to temporarily boost your Tactics by two points.

Isekai Protagonist: You’re not from around here, but you don’t know how to leave. You don’t get an Exhaustion-related ability, but you start with three extra points in Tactics, reflecting your otherworldly knowledge. You almost certainly have black hair, the personality of a folded cardboard box, and you were probably a loser in whatever world you come from, but I can’t force that on you.

Events

Race Schedule

This slightly updated race schedule incorporates the Surface types from the Cyber Athletes 2086 article. Popularity is meant to be the signature mechanic of Cyber Athletes 2086, so events from that are not included on this schedule, but if you would like to incorporate it into this setting, just slot them in on the same turns as they are in 2086.

Race Schedule
Early January: Selector Stakes (Snow Sprint) (G3)
Late January: Prodigy Cup (Road Mile) (G3)
Early February: Rookie Run (Turf Medium) (G3)
Late February: Hammerdrop Heat (Road Long) (G3)
Early March: Fairy Stakes (Turf Sprint) (G3)
Late March: Storm Mile (Turf Mile) (G3) [Thunder Crown 1]
Early April: Prince Albert’s Challenge (Dirt Medium) (G2)
Late April: Centaur Cup (Dirt Long) (G3)
Early May: Lightning Bolt (Turf Sprint) (G3) [Thunder Crown 2]
Late May: Lancer’s Derby (Road Medium) (G1)
Early June: Wizard’s Dash (Road Sprint) (G3)
Late June: Fighter’s Plate (Turf Mile) (G1)
Early July: Lazaryn Memorial Cup (Dirt Mile) (G2) [Blaze Crown 1]
Late July: Red Oaks (Turf Long) (G2)
Early August: Black Flame Prize (Dirt Medium) (G2) [Blaze Crown 2]
Late August: Cleric’s Rally (Dirt Sprint) (G3)
Early September: Scribe’s Endurance (Dirt Long) (G2)
Late September: Harvest Derby (Dirt Medium) (G3)
Early October: Smith’s Iron Cup (Turf Sprint) (G3)
Late October: Dragon’s Enduro Cup (Snow Long) (G1)
Early November: Umbral Cup (Snow Medium) (G1) [Frost Crown 1]
Late November: Paragon’s Hunt (Road Mile) (G3)
Early December: Crystal Cup (Snow Long) (G1) [Frost Crown 2]
Late December: The Gauntlet (Road Long) (G1)

Afterword

I hope you’ve enjoyed this more fantastic take on Stride By Stride! There’s no reason you can’t use Ancestries in Cyber Athletes 2086 or Popularity in Patrons & Podiums, or either of them in Horses in the Big City, so go nuts!

This is probably the last Stride by Stride expansion for a little while, as I think I’ve hit the major beats, but let me know if you’re interested in more!

-Garm

Map & Asset Downloads

We recommend these maps and assets…

Support the Creators

Garmbreak1
Former esports wannabe, current TTRPG streamer and TTRPG creator interviewer. I like science fiction and I have a soft spot for licensed tabletop RPGs. You can find all the campaigns I’m in and interviews I’ve done over on YouTube.

Garmbreak1 Display Picture

You can also further support our talented token artists by buying them a cup of coffee!

Buy David Rhodes a coffee

Subscribe

We put out new content like this almost every week! If you’d like to keep up, here are all the ways that you can do it, be it on social media or with our email newsletter:

About the author

Garmbreak1

Former esports wannabe, current TTRPG streamer and TTRPG creator interviewer. I like science fiction and I have a soft spot for licensed tabletop RPGs. You can find all the campaigns I'm in and interviews I've done over on YouTube.

Leave a Comment

Leave a Reply

Your email address will not be published. Required fields are marked


{"email":"Email address invalid","url":"Website address invalid","required":"Required field missing"}

Related Posts

Greybanner City Map

Greybanner, Part 2: Locations in Town

Hundreds flock to Greybanner in preparation for the Grand Tournament. Once open streets are quickly populated by stalls and carts, and merchants’ voices begin to fill the air. The outskirts of town see camps and caravans arrive. Hopeful warriors share glances of anticipation as they size up their competition. The residents of the town move

10 More Ocean Encounters 1d10 List

1d20 Encounters at Sea

Welcome to the master list for the 10 Encounters At Sea and 10 More Ocean Encounters lists. Following is an abbreviated list of all 20 encounters, which is a little more convenient for use at the table. Just click the items on the list to go to the expanded write-ups. Loose the mainsails and take