These bandits are truly masters of their craft. Nothing works like a an upturned wagon!
The perfect battle map for a classic “stumble upon a dark ritual in progress” encounter! (Fair maiden not included)
This cramped little building prints out on two pages, and you can even furnish it yourself!
A spacious, four-storey tower. The perfect bandit base or player character hub!
Here we find the obligatory boss chamber and all his alchmical toys.
This is my first shot at a campaign / world map, the exciting world invented by Adam of Sanspants Radio.
Here the cavern takes – quite literally – a dark turn, opening into a small, blood-spattered torture chamber.
This is my commentary on how I color my battle maps using Gimp, a free alternative to Photoshop. I focus mostly on the ever-important skill of layer management, and ramble a little about color theory too.
Nestled in the hills between two dwarven strongholds, this outpost acts as a stepping stone for the dwarves unfortunate enough to be assigned topside patrols.
Filling the whole cavern complex with a droning roar, this icy waterfall begins in mystery and ends in mystery.
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