Howdy! I’ve been hard at work the last few days building a collection of seventy-one cowboy-caravan-themed assets, including horses, wagons, tents, and everything in-between. My game of the month has been Red Dead Redemption 2, and these assets came from some drawing study I did in trying to understand the components of a roaming campsite.

Ross McConnell

Here we have the master list of our combined 10 Island Encounters and 10 More Island Encounters. Below you will find the titles of all 20 encounters, for simpler navigation or use at the table. Clicking each one will take you straight to their detailed writeup in the respective article. Land ho, sailors! What secrets

Troy McConnell

The party has faced all manner of dangers, from living islands to volcanic ruins. They might believe the worst and strangest is behind them, but the oceans are far from done! Uncharted islands lay in wait, holding all manner of threatening oddities. Welcome to the second part of our Island Encounters d20 Chart. As with

Troy McConnell

Please let me introduce you to our latest map, the River Rapids. This map features a vibrant color scheme, some large rock faces fit for a campsite, and a collection of boulders that might serve as a bridge.

Ross McConnell

This map was a personal challenge to mimic an authentic watercolor painting style, and I think we just about did it. Obviously, it’s far from perfect, but it has character, and I stretched my skills trying to make it so. Those two things are what I aim for with each map, so I’ll count this

Ross McConnell

The open ocean is home to many dangers, and adventurers often find themselves desperately seeking refuge on land. But many islands hold their own mysterious hazards and secrets, and the party is now headed right for them. Following on from our Ocean Encounters d20 Chart and the release of Ghosts of Saltmarsh, we are expanding

Troy McConnell

Twenty shiny new tokens, and our first pack of monsters to boot! It’s filled with Sahuagin, Kua Toa, cursed pirates, and other terrors of the depths. A great supplement for any DM running Ghosts of Saltmarsh, and a fun resource for everyone else!

Ross McConnell

The ruins of an outpost sit abandoned on a hill. They might be an ideal place for travelers and caravans to rest for a night, but stories of ghosts and supernatural fog grow more common by the day. The party now finds themselves at these ruins, and the midnight moon brings with it a blanket

Troy McConnell

The final temple to complete our grass/water/fire trio, the Fire Temple. Set in a lake of lava pouring from the eyes of some imprisoned god, there must be something significant behind its towering doors…

Ross McConnell

“It looks like a simple square grid-map for your table, right? Looks can be deceiving. The Mimic’s Grid is a versatile game surface that enables infinite world building through unique features and modular construction.”

Ross McConnell