My method to finding inspiration and beating writer’s block when I’m worldbuilding, using Here Be Tavern’s simple generators.
Ross McConnell from 2-Minute Tabletop explains his personal method to designing and drawing battle maps for tabletop role-playing games.
How to use the GIMP image editor to print precisely to scale. In particular, printing maps, assets, and tokens on a 1-inch grid.
This guide aims to explain how to get started with custom maps, assets, and tokens on a fresh install of the Foundry virtual tabletop.
A three-step beginner’s guide to importing custom asset packs into Dungeondraft using the hand-drawn “dungeondraft_pack” files I provide.
In this short and punchy guide I will show you, step by step, how to build your own ship map like the one below. I recorded the process (you will see snippets below) and it took me only eight minutes on my first attempt. And if I can do it, so can you!
In this video I explain my process for drawing trees, bushes, and underbrush, each with multiple levels of detail. You can draw them quick and dirty, or slow and pretty!
Join me as I try and explain my cave-battle-map-drawing-method using actual English words. This is the first episode in my new, laid-back, “Let’s Draw” tutorial series, where I talk through how I go about drawing my battle maps. It’s been too long!
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