My method to finding inspiration and beating writer’s block when I’m worldbuilding, using Here Be Tavern’s simple generators.

Ross McConnell

Ross McConnell from 2-Minute Tabletop explains his personal method to designing and drawing battle maps for tabletop role-playing games.

Ross McConnell

How to use the GIMP image editor to print precisely to scale. In particular, printing maps, assets, and tokens on a 1-inch grid.

Ross McConnell

This guide aims to explain how to get started with custom maps, assets, and tokens on a fresh install of the Foundry virtual tabletop.

Ross McConnell

A three-step beginner’s guide to importing custom asset packs into Dungeondraft using the hand-drawn “dungeondraft_pack” files I provide.

Ross McConnell

In this short and punchy guide I will show you, step by step, how to build your own ship map like the one below. I recorded the process (you will see snippets below) and it took me only eight minutes on my first attempt. And if I can do it, so can you!

Ross McConnell

In this video I explain my process for drawing trees, bushes, and underbrush, each with multiple levels of detail. You can draw them quick and dirty, or slow and pretty!

Ross McConnell

Join me as I try and explain my cave-battle-map-drawing-method using actual English words. This is the first episode in my new, laid-back, “Let’s Draw” tutorial series, where I talk through how I go about drawing my battle maps. It’s been too long!

Ross McConnell