The final confrontation between the party and the undead scourge of the desert, K’rhamas. Will their plan succeed or will they join the sled?
A town near the edge of a desert that is preparing to come under attack. Can the party help put an end to the yearly siege?
A nomadic clan of desert giants, with 3 different creature stat blocks and their long history with the desert and its vengeful spirit.
A shapeshifting parasite has escaped into the mining compound. But who is it? The players must find out, in this horror-themed encounter.
The beginning of a terrifying horror encounter inspired by classic horror pop culture. Will your party live long enough to get the reference?
Shock your players with the custom-made lightning elemental and a wizard tower encounter that features it. Can they defeat this new foe?
Mimics have taken the form of an entire building. Run our unique encounter or use any of the five mimic variant creatures.
A lone, snowy hamlet is home to a pack of unique winter ghouls and their winter ghast leader. Will your players fall into their trap?
The first step in the arena-centric adventure. Learn Greybanner’s secret history, create your party, and give them an exciting introduction to the town!
An encounter inspired by Norse cosmology. A mysterious man and his wolf companions guard a magical secret in the heart of the woodlands…
An encounter with a king-sized fire elemental not for the faint-of-heart or the low-of-level! Battle maps and fire assets also available.
Our cave encounters are done but we’re not in the clear yet! Running the connective moments and making full use of the environment is just as important for a cave adventure as the encounters themselves. Every terrain is unique and should have its own challenges and atmosphere. Caves, in particular, allow us to inject claustrophobia […]
A collection of vineyard battle maps and assets, plus a bonus encounter write-up! Printable and digital downloads, and only pay what you want.
The Cultist Lair is a colorful, hand-drawn dungeon map featuring arcane eyes and nefarious rooms. Use it digitally or print it out. Impress your group!
A shifting of stone freezes the adventuring party. They cluster together, backs pressed and eyes scanning for any signs of movement. But the cavern extends far beyond their light. They flinch and twitch at the sounds of scratching beyond the darkness, waiting for whatever might leap out. Clawed footsteps skitter in circles around them. And […]
The shadows pressed down like weighted yokes, filled with the dusty age of untouched caverns. Thick, damp air clouded the party’s lungs as they clung to the light of their torches. Their eyes flashed across the cave walls, mistaking shadows and rock formations for all manner of monsters. But they could not hope to see […]
Everything you could need to know for running kobolds in and out of combat. Dig some tunnels, rig some traps, and then throw your party in the deep end.
A distant skittering echoes through the cave. Small, clawed footsteps guide the travelers as they move deeper, huddled in the temperamental light of a single torch. The creatures they were pursuing were encouragingly small and nonthreatening. Their confidence dropped like stones in their stomachs when the skittering turned to chuckles. The snap of a breaking […]
An arrow flies out of a nearby bush, surprising the group’s navigator and bringing him to his knees. A barrage follows before the travelers can move to react. Some manage to raise their shields or catch the projectiles in their armor, but not all are so lucky. They push their backs together, wildly scanning the […]
Trees and shrubs surround the party as they travel, imprisoning them in forest walls. The odd chirp or rustling sees the travelers pivoting to respond, their weapons drawn. But, despite their anxiety, nothing attacks. They travel on, slowly growing comfortable with the nearby movement. Darkening skies force them to make camp in a clearing, setting […]
Somewhere below the adventurer’s foot, a breaking crunch is heard. Crouching down to brush some mossy soil aside reveals a skull, bleached white and weaved with vines. It is, or was, human. Marks are etched into the surface, likely from multiple scavenger beasts taking advantage of a free meal. What originally killed the man, they […]
Miles of tangled plants stretch in every direction. Moisture fills the thick air. Every sound, every rustled leaf or rippled pond, could be another threat, camouflaged but watching. The jungle itself is hunting them. But the party must press on. They must face whatever lurks after them. They must survive. As our jungle map releases […]
Spiders, plants, leeches, and undead all await your players. Our first 10 jungle encounters are perfect for learning how to challenge and engage your party.
Adventurers make their way into the deserts every few months, covered in armor and hefting weapons along with them. They prepare and study and strategize for the monsters they might face. But few understand the true danger. The beasts and bandits, for all their wrath, pale in comparison to the land they inhabit. Vicious heat […]
Dry lips. Red, burning skin. Eyes straining against the waves of blinding heat. The desert drains the strength of those courageous or foolish enough to cross it. Even without the monsters they had faced, the adventurers would still be struggling for survival. The sands stretch on before them, dunes forming the horizon. How much further […]
The sands burn like fire, whipped up by swirling winds. Each day, the dunes shift and change into what could be mistaken for a new landscape. This place, these deserts, seem to possess a hunger for those that brave their blistering fields. One must survive both the heat of the sun and the dangers that […]
Night descends, enveloping the small town in creeping shadows. The party looks out from the safety of their inn room. They know the kinds of monsters that lurk in the dark and the many ways to face them, and the time for that will come. Before they can destroy the horrors, they must first research, […]
John from Boston was kind enough to share his spooky Halloween encounter using a mixture of our 2-Minute maps and assets.
Snowy tundras weave between mountains and forests, blanketing the landscape in a petrifying cold. Many creatures and obstacles litter the area. Adventurers must be ready for what might find them, as well as the dangers of the snow itself. The cold creeps through clothing and camps, aching bones and draining energy. Even outside of encounters, […]
10 scary, Halloween-themed encounters for your next tabletop gaming session. Killer birds, monstrous fish, and murderous old ladies await your players.
10 horror encounters to frighten to hardiest of tabletop players. Embrace Halloween and spook your players with dreadful monsters and mysteries.
Is your campaign taking to the seas, and you want inspiration on how to populate them? Enjoy our encounter charts, maps, and assets – a perfect start!
The party climbs aboard and takes to their posts. Sails lower, the ship lurches against the waves, and the horizon soon swallows the last glimpses of land. An ocean adventure awaits. Many dangers and disturbances await them, but their travel is not a series of progressive events. Many of their days are quiet and uneventful, […]
Ten (more) winter encounters with which to challenge your players. The snow and cold offer a harsh opponent, so make the most of them!
Snowy tundras stretch on in blanketing white. Mountains and valleys are masked by snow and ice, burying what once was. All manner of secrets might lie below the frost. But for the party to discover them, they must first survive the dangers in the cold. The third in our series of d20 Encounter Charts, we […]
At the center of the Banahogg is a single, larger ritual site. Monoliths hold the few prisoners still alive, waiting their turn to join the other sacrifices. A Green Hag stands over the altar, conducting the ceremony with an ancient speech. Her sisters lurk unseen. The intruding adventurers have little time until the hags succeed. […]
The Banahogg is a dangerous and horrific place. A necrotic curse hangs in the air and hags have filled the land with monstrous, artificial creations. Somewhere in the center, the coven is preparing their final ritual. The party must stop them, but what terrors will they have to encounter on the way? As the second […]
A shanty town lies on the edge of the Banahogg swamp, an ancient and profane land. The village of Myrrholm is not fond of or accustomed to visitors, but it now requires help. A curse has spread from the Banahogg, causing people to fall ill and silent. At night, they are lured away in their […]
All residents and workers have evacuated from Lord Billory’s manor. They flee from the ghosts inside, terrified of the voices and sounds in the night. The party is the most recent group hired to exorcise the threat, entering carefully with only stories and hearsay to guide them. Sounds shift in the floors above, objects seem […]
Here we have the master list of our combined 10 Island Encounters and 10 More Island Encounters. Below you will find the titles of all 20 encounters, for simpler navigation or use at the table. Clicking each one will take you straight to their detailed writeup in the respective article. Land ho, sailors! What secrets […]