Strife in the Skies, Part 2: The Skyscourge Pirates – Goblin Pirate Encounter for D&D 5E

An aerial encounter between two airships, pitting the party against a group of goblin sky pirates and their tamed demiwyverns.

Strife in the Skies, Part 2: The Skyscourge Pirates – Goblin Pirate Encounter for D&D 5E

Strife in the Skies, Part 1: The Vagrant Nimbus – Airship Crew NPCs

The Vagrant Nimbus airship, home to an experienced crew, has taken on several secretive passengers for the party to travel with.

Strife in the Skies, Part 1: The Vagrant Nimbus – Airship Crew NPCs

Into the Bramblejade, Part 2

The party must brave the Bramblejade and reach Verdantguard tower. But are they ready for the dangers and secrets that await within?

Into the Bramblejade, Part 2

How to Run a Cave Adventure

Our cave encounters are done but we’re not in the clear yet! Running the connective moments and making full use of the environment is just as important for a cave adventure as the encounters themselves. Every terrain is unique and should have its own challenges and atmosphere. Caves, in particular, allow us to inject claustrophobia

How to Run a Cave Adventure

How to Run a Jungle Adventure

Somewhere below the adventurer’s foot, a breaking crunch is heard. Crouching down to brush some mossy soil aside reveals a skull, bleached white and weaved with vines. It is, or was, human. Marks are etched into the surface, likely from multiple scavenger beasts taking advantage of a free meal. What originally killed the man, they

How to Run a Jungle Adventure

How to Run a Snow Adventure

Snowy tundras weave between mountains and forests, blanketing the landscape in a petrifying cold. Many creatures and obstacles litter the area. Adventurers must be ready for what might find them, as well as the dangers of the snow itself. The cold creeps through clothing and camps, aching bones and draining energy. Even outside of encounters,

How to Run a Snow Adventure