Speed Drawing the Roadside Camp & Clearcut map tiles (Pt.1)

In this time-lapse I draw two more Roadside tiles, the Camp and the Clearcut, sped up to 10x speed.

Ross McConnell

Speed Drawing some Roadside map tiles (Pt.2)

Here you can watch me paint and tweak the Roadside Rise & Wilderness battle map tiles, a time-consuming process sped up 1000-3000x for your viewing pleasure!

Ross McConnell

Speed Drawing some Roadside map tiles (Pt.1)

In this video I hand draw two tiles for my new Roadside series, a series of battle maps for random encounters on the road.

Ross McConnell

Speed Drawing the Snowy Summit battle map (Pt.2)

Coloring the Snowy Summit battle map in Photoshop, at a zippy 25-50x speed.

Ross McConnell

Speed Drawing the Snowy Summit battle map (Pt.1)

Drawing my latest map, the Snowy Summit, at 10x speed!

Ross McConnell

Speed Drawing the Crystal Cave battle map

Watch this icy cave map come together in 10 minutes, sped up 4-15 times!

Ross McConnell

Speed Drawing the Crystal Hill battle map

My work process sped up to 400-1000% as I draw the Crystal Hill.

Ross McConnell

My Painting Process

This is my commentary on how I color my battle maps using Gimp, a free alternative to Photoshop. I focus mostly on the ever-important skill of layer management, and ramble a little about color theory too.

Ross McConnell

How To Draw Grass

Drawing grass from a top-down perspective takes a little thought to avoid a blank sheet of paper, or a time-consuming mess of hatches. This guide falls somewhere in the middle – a happy medium, if you will!

Ross McConnell

How To Draw Rubble

How to fill your map with difficult terrain and annoy your players!

Ross McConnell