The Checkpoint

Checkpoint is perhaps my new favorite battle map.

I knew I wanted to make a multi-layered structure, but it was too simple to make a cut out set piece, so how should I portray elevation? I decided to try long shadows cast by a rising/setting sun, and I am overjoyed with the results. As well as communicating the height of the wall, it adds a whole new convincing element to the scene.

Read more