This is my first shot at a campaign / world map, the exciting world invented by Adam of Sanspants Radio.

Ross McConnell

Here the cavern takes – quite literally – a dark turn, opening into a small, blood-spattered torture chamber.

Ross McConnell

This is my commentary on how I color my battle maps using Gimp, a free alternative to Photoshop. I focus mostly on the ever-important skill of layer management, and ramble a little about color theory too.

Ross McConnell

Nestled in the hills between two dwarven strongholds, this outpost acts as a stepping stone for the dwarves unfortunate enough to be assigned topside patrols.

Ross McConnell

Filling the whole cavern complex with a droning roar, this icy waterfall begins in mystery and ends in mystery.

Ross McConnell

My first regional fantasy map, the wood-side town of Woodside. (I’m an artist, not a writer).

Ross McConnell

Where daring players might venture to find secret pathways and glowing treasure.

Ross McConnell

My first dive into both regional maps AND sci-fi maps!

Ross McConnell

Where a violet fungiwood guards the way to an ancient shrine.

Ross McConnell

The arcane smith, his forge, and storefront of magical trinkets.

Ross McConnell