This cramped little building prints out on two pages, and you can even furnish it yourself!
A spacious, four-storey tower. The perfect bandit base or player character hub!
Here we find the obligatory boss chamber and all his alchmical toys.
This is my first shot at a campaign / world map, the exciting world invented by Adam of Sanspants Radio.
Here the cavern takes – quite literally – a dark turn, opening into a small, blood-spattered torture chamber.
This is my commentary on how I color my battle maps using Gimp, a free alternative to Photoshop. I focus mostly on the ever-important skill of layer management, and ramble a little about color theory too.
Nestled in the hills between two dwarven strongholds, this outpost acts as a stepping stone for the dwarves unfortunate enough to be assigned topside patrols.
Filling the whole cavern complex with a droning roar, this icy waterfall begins in mystery and ends in mystery.
My first regional fantasy map, the wood-side town of Woodside. (I’m an artist, not a writer).
Where daring players might venture to find secret pathways and glowing treasure.
My first dive into both regional maps AND sci-fi maps!
Where a violet fungiwood guards the way to an ancient shrine.
The arcane smith, his forge, and storefront of magical trinkets.
Where tunnels intersect and algae grows next to a subterranean stream.
Add some flair to your adventure seed with a mer dancer and a curious inn.
Travelling deeper into the cavern, you find a curious collection of cages…
A ramshackle homestead built on the marshy shores of a lazy river.
The first map in my largest battle map set yet, the mouth of a great cavern.
Build just the wagon you need from the ground up with this parts pack.
Drawing grass from a top-down perspective takes a little thought to avoid a blank sheet of paper, or a time-consuming mess of hatches. This guide falls somewhere in the middle – a happy medium, if you will!
The perfect place to shipwreck or bury your treasures, the tiny Tropical Island.
Every flavor of timber-made tower in one convenient package!
How to fill your map with difficult terrain and annoy your players!
I’m getting back into the swing of my rescan project after a long hiatus, and here are this week’s maps.